![]() ![]() ![]() Interesting experiment though and good point on the running speeds and weapons. Creating homebrew races is definitely part of that experience in D&D Beyond which would greatly benefit from this kind of UX streamlining. If you want your homebrew to be a beacon of the future of D&D rather than a reflection of its past, I offer the following suggestions: Im just creating it for a player who wants to play a cat in our next campaign, nothing beyond that. remember that most races dont have more than two or three innate spells, and that for an character to be able to innately cast an spell they must be of an sufficiently high level as to be able to cast spells of that level, tieflings get to cast an 1st level spell as if by an 2nd level spell slot at 3rd level becuase thats when you get acess to. What makes D&D fun is that it gives you the tools to tell interesting stories with interesting people, and homebrew has always been a fun way to really play around within the guidelines set by the game itself while still bringing your own creations to life. The homebrew community at D&D Beyond is a sizable one there is new homebrew content being made on a regular basis, and homebrew has always been a huge draw of D&D (at least in my observation). For those of us who are new, this also helps to inform exactly how everything matches up so that we can ramp up on the way it works and simplify the process for producing homebrew which others can integrate into their campaigns. When I'm making a race I want to know what character creator UI element corresponds to the field I'm editing, so that the actual behaviour matches my expectations after I'm experienced. There should be a way to test and verify what we're doing against what we want think of it like a sort of test-driven or behaviour-driven development but for fantasy nerds. ' On mobile, tap the 'Collections' menu and select 'Browse & Create Homebrew.' From there, tap 'Create Homebrew Race. Through the main menu On desktop, hover over 'Collections' and select ' Create Race. The trial and error of having to publish the homebrew race before you can actually see what it looks like in the character creator makes for a bad user experience. Access the homebrew race creation tool There are three ways to access the homebrew race creator on D&D Beyond. When I'm creating a homebrew race, there are a ton of options that are available to me for what I might want to do, but simply seeing them in the UI with the various fields does not make it clear what it should look like in the character builder UI, or which field I'm actually editing. I'll try and keep this as short and concise as possible, since what I'm looking for is a fairly simple thing in concept. ![]()
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